Thursday, November 20, 2008

The Tale of Despereaux

See some pics of the game here. This was the first commercial game that I worked on at Sensory Sweep, and it's looking pretty good (I haven't worked on it for a year since they pulled me to other projects). Unfortunately, the company that was paying us for the game, Brash Entertainment, has run into trouble with the economy problems and is shutting down. So . . . we still have the game since it's not completely paid for. Hopefully we get a new publisher soon so that the first game I worked on gets out to the world in time for the movie!


P.S. I know Peter did some artwork for it, and I'm pretty sure Steve did some too.

Thursday, November 13, 2008

Writers Guild

I have to admit, not a lot happened this week on the game front. I started work again, and when I get home until I fall asleep I'm on baby duty. But I think I might be able to get something done anyways without the programming. Apparently some people at work are starting up a writers group and they asked me to join up. I think I will join, and write up the storyline of DD2 for my project. That way I'll be able to get some work done on it even though I can't really get any programming done right now.


Thursday, November 6, 2008

I'm a daddy!

Remember how I said last post that the baby due dates are rarely accurate? It turned out to be exactly right for this one! Her name is Celeste Karen Mirci, weighing 7 lbs 6 oz (3.334 kg).

She's really cute, but hasn't yet got the hang of that sleeping through the night thing. As a result, I'm really sleepy. I haven't worked on DD since she was born. Peter tells me he's gotten some artwork done, so at least the games still being worked on even though I can't really do anything about it right now.

The next thing that I'm going to work on will be using the mouse and setting up a system for clicking on different things. But I have to admit that I might not be able to start on it for a while.