Weeks like this make me glad that I don't have a publisher. I was able to break down some important things and learned a good deal about GUI programming, but since my wife wasn't feeling well I lost a lot of programming time. On the plus side I got a lot more meal-cooking practice. A few more and I might get a new level!
One of the big ugly things that slowed me down this week was trying to figure out how I could get item crafting to work well so I could know what kind of objects to make so I didn't have to redo it all later. I eventually decided to tone it down since it was getting really complicated. It's still going to be done in a way that you will be able to make items that are different, and even let you put in what your focus is. Do you want your new sword to be sharper or better balanced? Also, some items will be more useful for different points of the item. If the recipe asks for so many units of a metal, you can put in steel for more strength, or you could use gold, which would add to the beauty and value, but put nothing towards the toughness and sharpness.
Coming next, ingredients, ability books, and chapter 2 of my Japanese book!
Tune in next week for my Top 10 Games!