The original plan was to keep pretty much the same gameplay as the original Darkened Dreams. After a bit of thought we've decided to change two major elements of gameplay.
First, things will no longer be text-based. We haven't decided exactly how things are going to work, since there are a lot of abilities, but we are going to make it as fun as possible.
Second, the map will no longer be blocky. Travel, items, NPCs, creatures, etc. will be smoothly placed on the map rather than all in a certain space.
Short post, but we'll have some artwork to show you soon!